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AI Insights · Timothy · January 2023

Top 5 Hypercasual Games on Android in Europe: Q4 2022

Discover the performance trends of the top 5 hypercasual games on Android in Europe for Q4 2022, including downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Europe: Q4 2022

The final quarter of 2022 saw impressive performances from the top 5 hypercasual games on the Android platform in Europe. Below, we review the trends in downloads, revenue, and active users for these popular titles.

Stick Hero: Tower Defense from Rocket Succeed Together experienced significant activity. Weekly downloads peaked at 637K in late October before gradually declining to 245K by the end of December. Revenue showed a steady increase early in the quarter, peaking at $267 in the week of October 24, but eventually declined to $62 by the end of the year. Active users also saw a decrease from approximately 1.2M in early October to 789K in the final week of December.

Save The Pets by Bravestars Games saw fluctuating download numbers, with a high of 747K in early November and a low of 166K in mid-December. Active users rose steadily, reaching a peak of 2.3M in mid-November before slightly tapering off to 1.8M by the end of December.

Going Balls from Supersonic Studios LTD also demonstrated significant growth. Weekly downloads saw a substantial rise towards the end of the quarter, peaking at 848K in the last week of December. Revenue followed a similar upward trend, culminating in $1.2K in the same week. Active users increased dramatically, from 2.5M in late September to over 4.2M by the end of December.

Color Page ASMR by SayGames Ltd showed varied performance in downloads, with an initial peak of 640K in mid-October and a resurgence to 475K in the final week of December. The game maintained a strong base of active users, peaking at 1M in the last week of December, up from 359K in early October.

Number Master: Run and merge by KAYAC Inc. saw a remarkable increase in downloads, reaching 797K in early December. Active users also grew significantly, peaking at 912K in early December before stabilizing around 824K by the end of the quarter.

These insights, derived from Sensor Tower data, highlight the dynamic nature of hypercasual games in Europe. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023